UML Background Add-on
/CMD=1
/CMD=2
Represents an association between two classifiers.
Represents an association attribute or list of attributes whose values serve to partition the set of objects associated with an object across an association.
Left,Asynchronous,UML,sequence,software,modeling
Drag onto the page to add a left asynchronous.
UML master stores embedded UML model information.
Root Entry
UML System 1
semantics
local
documentation
parameter
self
association
global
union
postcondition
C++ Data Types
char
location
persistence
responsibility
short
long
unsigned char
unsigned short
unsigned int
unsigned long
signed char
signed short
signed int
signed long
float
double
long double
bool
wchar_t
void
precondition
extends
facade
framework
stub
system
topLevelPackage
protected
subclass
library
table
becomes
call
copy
derived
friend
import
instance
inherits
implementation class
invariant
metaclass
powertype
send
deletion
enumeration
create
destroy
useCaseModel
private
type
uses
subtype
thread
struct
delegate
IDL Data Types
char(idl)
wchar(idl)
ersistence
double(idl)
long long(idl)
float(idl)
unsigned long(idl)
unsigned long long(idl)
sequence(idl)
unsigned short(idl)
short(idl)
long(idl)
string(idl)
wstring(idl)
long double(idl)
object(idl)
octet(idl)
fixed(idl)
boolean(idl)
any(idl)
utility
requirement
document
executable
file
process
stereotype
C# Data Types
documentatio
byte
decimal
object
sbyte
string
uint
ulong
ushort
VB Data Types
Boolean
Byte
Char
Date
Decimal
Double
Integer
Long
Object
Short
Single
String
<unspecified>
Static Model
Top Package
Comment3
The map processes each AIEntity's,
Execution list, one logic-block at a time.
These logic blocks are executed in the
form of "MoveForward", "TurnLeft",
"TurnRight", "Crouch", "Climb", "Jump"
and "Punch".
LogicBlock
SetIcon
DescriptionText
LogicEnum
Name
Cost
Highlighted
TileEnum
AIEntity
SubRoutineList
LogicBlockList
SAObject
LogicView
Association3
End2
End1
LogicPool
Association2
ExecutableList
LogicEnumList
Association1
Comment1
The map class draws every tile it contains.
A tile is consisted of a tileEnum and a tileObject.
tileObjects can be anything from the player's robot,
to the start / end position, to an obstacle, to a switch.. etc
DataType1
MapTile
IsActivated
PointerToAIEntityOnMe
SetTileType
PlaceObject
MoveTile
Draw
DrawTile
Update
GetMapTile
ProcessObjects(Parse)
2DimArrayOfMapTile
1DimArrayOfAIEntities
Comment2
TileObjects inherit from robot,
because they have AI to be executed.
They parse a ExecuteList in order to
execute the commands.
Generalization1
ArrayOfTileEntities
Pointers
Robot
JumpDistance
ExecuteList
Climb
Strength
ClimbHeight
Health
MovementSpeed
MoveFoward
Punch
Crouch
TurnRight
Jump
TurnLeft
Association4
Association5
Class,UML,state,structure,software,modeling
Drag onto the page to specify a set of objects that have similar structure, behavior, and relationships.
Represents a descriptor for a set of objects with similar structure, behavior and relationships.
Extend Arrow
Generalization,UML,state,structure,software,modeling
Drag onto the page to add a classification relationship between a more general and a more specific element.
re diagram.
Indicates a classification relationship between a more general and a more specific element.
Composition,UML,state,structure,software,modeling
Drag onto the page to add a collaboration in which all of the participants are part of one composite object.
Represents a form of aggregation with strong ownership and coincident lifetime of the part with the whole.
Data,Type,UML,state,structure,software,modeling
Drag onto the page to add a data type.
ure diagram.
Represents a data type.
Dependency,UML,state,structure,software,modeling
Drag onto the page to specify where there is a semantic relationship between two model elements.
Indicates a semantic relationship between two model elements.
Show Properties.
Interface,UML,state,structure,software,modeling
Drag onto the page to add the externally visible operations of a class, component, package, or other element.
ram.
Represents the use of a type to describe the externally-visible behavior of a class, component or entity.
Note,UML,state,structure,software,modeling
Drag onto the page and then type to add text.
iagram.
Connect Note
Use to place a comment on a diagram.
C:\Program Files\Microsoft Office\Office12\1033\UMLACT_U.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLCOL_U.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLCOM_U.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLDEP_U.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLSEQ_U.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLSTA_U.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLSTR_U.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLUSE_U.VSS
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{0E64F803-3D3F-455B-B25D-768786E8AEA7}
Arial Unicode MS
Symbol
Wingdings
Arial
SimSun
PMingLiU
MS PGothic
Dotum
Sylfaen
Estrangelo Edessa
Vrinda
Shruti
Mangal
Tunga
Sendnya
Raavi
Dhenu
Latha
Gautami
Cordia New
MS Farsi
Gulim
Times New Roman
Guide
TheDoc
Class.64
Gesture Format
Row_1
UMLDiagramType
msvNoAutoConnect
Row_2
msvNoApplyDataGraphicAfterLink
Connector
Hairline
UML Shadow
Generalization Arrow
Dynamic Connector
Row_3
Row_4
Row_5
Row_6
UMLShapeType
UMLObjectGUID
UMLError
BeginAngle
EndAngle
UMLPresOption1
UMLSuppressOption
Navigability
UMLVersion
end1_name
end1_mp
end2_name
end2_mp
Navigable
Shared
Composite
Composite Navigable
Shared Navigable
Qualifier
Shared Qualifier
Composite Qualifier
Composite Navigable Qualifier
Shared Navigable Qualifier
Navigable Qualifier
Procedure Call
Asynchronous Flow
Flat Flow
realize_subshape
real_subshape
Watermark Title
Left Asynchronous
visDescription
visVersion
Visio Extended Data
Class
UMLTemplate
UMLAutoLockTextEdit
UMLPresOption2
DefaultWidth
EnsureWidthOK
Row_7
Row_8
Operations
Attributes
Parameters
UMLPageGUID
Static Structure-1
Generalization
Discriminator
Class.58
Composition
Composition.76
Composition.81
Data Type
Dependency
Interface
Composition.34
Class.39
Composition.48
Note